northernsoli.blogg.se

Basilisk ii no such file or directory
Basilisk ii no such file or directory






The default Makefile in Basilisk does much more than this. The Makefile detected that nothing was modified which required recompiling and/or rerunning the simulation. You will get make: `bump.tst' is up to date. We also set the minimum and maximum values of the colorscale to avoid changes in color during the animation.Īfter recompiling and re-running, we can now do Rather than writing images to the standard output, we use our file pointer fp. We can now call output_ppm() using l as the field to display. This is done using the standard C function fopen(). This variable is set only once, the first time images is called, and points to a new file called grid.ppm in which we will write (“w”) things.

basilisk ii no such file or directory

The next line declares a static variable i.e. a variable which is kept in memory between calls to images (in contrast to automatic variables). We then loop over all the cells and set the values of l to the level of the cell.

Basilisk ii no such file or directory code#

The memory necessary to store the field values will be automatically freed when the code leaves this function. This field is a local, automatic variable i.e. it will be accessible only within the images event. We first declare and allocate a new scalar field l.

basilisk ii no such file or directory

Static FILE * fp = fopen ( "grid.ppm", "w") To have an idea of how long the simulation took, we can do Simpler grid structures usually run faster. With Basilisk, we also have the choice of the type of grid used to discretise the equations. We could use a faster computer and/or use more processors (use parallel computing). How can we make things faster without loosing the accuracy of the finer grid? Putting this together with the increase in number of grid points, we can expect the total runtime to be 16\times 4=64 times larger than for the previous simulation…

basilisk ii no such file or directory

In our case we have decreased the grid spacing by a factor of four, so that we would need four times as many timesteps to reach the same time as in the previous simulation. Indeed, the timestep is controled by the CFL condition for the Saint-Venant system and is thus proportional to the grid spacing. Since we do the same number of timesteps, it must mean that each timestep is smaller than before. We get a larger (and sharper) picture of the wave, however it does not propagate as far as before (it barely touches the walls of the box).






Basilisk ii no such file or directory